the first case of failure
This commit is contained in:
+2
-1
@@ -17,10 +17,11 @@ wf-mcp = "wf_mcp.cli:main"
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[dependency-groups]
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dev = [
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"pytest>=8",
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# "pytest-sugar>=1",
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]
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[tool.pytest.ini_options]
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addopts = "-p no:cacheprovider"
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addopts = "-p no:cacheprovider"
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[tool.uv]
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package = true
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@@ -2,7 +2,7 @@ from __future__ import annotations
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from collections.abc import Mapping
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from dataclasses import dataclass, field
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from typing import Any, Literal, TypeAlias
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from typing import Any, Literal, TypeAlias, cast
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from wf_core import (
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ConditionNode,
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@@ -17,6 +17,7 @@ from wf_core import (
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from wf_core.model import Condition as CoreCondition
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from .dsl import Expr, GraphPath, PathArg, compile_condition
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from .schemas import SchemaLike, StateSchemaLike, schema_ref_from, state_schema_from
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from .spec import NodeSpec
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StepRef: TypeAlias = str | NodeUse | ConditionNode | ForeachNode | InterruptNode
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@@ -51,14 +52,20 @@ def _step_id(ref: StepRef) -> str:
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@dataclass(slots=True)
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class WorkflowBuilder:
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name: str
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input_schema: SchemaRef
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state_schema: StateSchema
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output_schema: SchemaRef
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input_schema: SchemaLike
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state_schema: StateSchemaLike
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output_schema: SchemaLike
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start: str
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node_specs: dict[str, NodeSpec[Any, Any]] = field(default_factory=dict)
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nodes: list[Any] = field(default_factory=list)
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edges: list[Edge] = field(default_factory=list)
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def __post_init__(self) -> None:
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"""Normalize authoring-friendly schema declarations into core schemas."""
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self.input_schema = schema_ref_from(self.input_schema)
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self.state_schema = state_schema_from(self.state_schema)
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self.output_schema = schema_ref_from(self.output_schema)
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def use(
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self,
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spec: NodeSpec[Any, Any],
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@@ -142,9 +149,9 @@ class WorkflowBuilder:
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node_defs = [spec.to_node_def() for spec in self.node_specs.values()]
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return Workflow(
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name=self.name,
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input_schema=self.input_schema,
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state_schema=self.state_schema,
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output_schema=self.output_schema,
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input_schema=cast(SchemaRef, self.input_schema),
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state_schema=cast(StateSchema, self.state_schema),
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output_schema=cast(SchemaRef, self.output_schema),
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node_defs=node_defs,
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start=self.start,
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nodes=self.nodes,
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@@ -51,9 +51,10 @@ def coalesce(input: CoalesceInput) -> ValueOutput:
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default_if_none = node(
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coalesce,
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name="authoring.default_if_none",
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description="Alias for coalesce: return fallback only when value is None.",
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)(coalesce)
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)
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"""Alias for coalesce with a more explicit name for None-defaulting workflows."""
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@@ -0,0 +1,49 @@
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from __future__ import annotations
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from typing import Any
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from pydantic import BaseModel, TypeAdapter
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from wf_core import SchemaRef, StateField, StateSchema
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SchemaLike = SchemaRef | type[BaseModel] | type[Any] | dict[str, Any]
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StateSchemaLike = StateSchema | type[BaseModel] | type[Any] | dict[str, Any]
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def schema_ref_from(value: SchemaLike) -> SchemaRef:
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"""Coerce an authoring schema declaration into a core schema reference."""
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if isinstance(value, SchemaRef):
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return value
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if isinstance(value, dict):
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return SchemaRef.model_validate(value)
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if isinstance(value, type) and issubclass(value, BaseModel):
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return SchemaRef.model_validate(value.model_json_schema())
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return SchemaRef.model_validate(TypeAdapter(value).json_schema())
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def state_schema_from(value: StateSchemaLike) -> StateSchema:
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"""Coerce an authoring state declaration into a core state schema."""
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if isinstance(value, StateSchema):
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return value
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if isinstance(value, dict) and "fields" in value:
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return StateSchema.model_validate(value)
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schema = schema_ref_from(value)
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fields = {
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name: StateField(type=_state_field_type(property_schema))
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for name, property_schema in schema.properties.items()
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}
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return StateSchema(fields=fields)
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def _state_field_type(property_schema: object) -> str:
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if not isinstance(property_schema, dict):
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return "object"
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field_type = property_schema.get("type")
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if isinstance(field_type, str):
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return field_type
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if "$ref" in property_schema or "properties" in property_schema:
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return "object"
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if "items" in property_schema:
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return "array"
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return "object"
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@@ -0,0 +1,58 @@
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from __future__ import annotations
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from typing import TypedDict
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from pydantic import BaseModel
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from wf_authoring import WorkflowBuilder
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class WorkflowInput(BaseModel):
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text: str
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class WorkflowState(BaseModel):
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text: str
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count: int
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tags: list[str]
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class WorkflowOutput(BaseModel):
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text: str
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class TypedDictInput(TypedDict):
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text: str
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def test_builder_accepts_basemodel_classes_for_workflow_schemas() -> None:
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builder = WorkflowBuilder(
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name="model_schema_demo",
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input_schema=WorkflowInput,
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state_schema=WorkflowState,
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output_schema=WorkflowOutput,
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start="start",
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)
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workflow = builder.compile()
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assert workflow.input_schema.properties["text"]["type"] == "string"
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assert workflow.output_schema.properties["text"]["type"] == "string"
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assert set(workflow.state_schema.fields) == {"text", "count", "tags"}
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assert workflow.state_schema.fields["text"].type == "string"
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assert workflow.state_schema.fields["count"].type == "integer"
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assert workflow.state_schema.fields["tags"].type == "array"
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def test_builder_accepts_typeddict_for_json_schema_refs() -> None:
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builder = WorkflowBuilder(
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name="typed_dict_schema_demo",
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input_schema=TypedDictInput,
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state_schema=WorkflowState,
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output_schema=WorkflowOutput,
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start="start",
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)
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workflow = builder.compile()
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assert workflow.input_schema.properties["text"]["type"] == "string"
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@@ -0,0 +1,536 @@
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"""port/fix of ../langgraph-demo, with all the bullshit that it has.
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Constraints:
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no tapping wf_core
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try to use builtin wf_authoring.ops
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also:
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fix the 120 logic now that i know
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"""
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# alr so we start with workflowbuilder.
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from pprint import pprint
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import random
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from typing import Any, Final, Literal, TypedDict
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from wf_authoring.builder import WorkflowBuilder
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from pydantic import BaseModel
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from wf_authoring import node
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from wf_authoring import NodeReturn
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from wf_authoring.dsl.conditions import compile_condition, expr, state
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from wf_authoring.nodes.registry import build_registry
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from wf_core.model import Workflow
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from wf_core.runtime.engine import execute_workflow
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from wf_core.tokens import END
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# i copy things over, not the greatest design but im not doing deep fixes.
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class SophisticatedCounter(TypedDict):
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c_10: int # how do i convey "add" sublevel? can we have plugins for this? should we cover this; since langgraph doesnt.
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c_80: int
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class SophisticatedRates(TypedDict):
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r_1: float
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r_10: float
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r_80: float # 0.5 sometimes, 1
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# not including 240 because ill force it by simple_counter, the pool split probably forces half, dealing w ts is ahh.
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r_240: float # i caved
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# class Input(TypedDict, total=False):
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class Counters(BaseModel):
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# alot of state["thing"] in the og code, so i think this is the design?
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counter: SophisticatedCounter # or, that is because of langgraph limitation,
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# id prefer counter.update with dict.update override (Overwrite, not like that ever worked)
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simple_counter: int # add
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class Countdown(BaseModel):
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countdown: int # add!
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class ContextInput(BaseModel):
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context: Context # final!
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class how_do_i_explain_this(BaseModel):
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pity_120_available: bool = True
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class Input(Counters, ContextInput, Countdown, how_do_i_explain_this):
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"input of the graph"
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# countdown: int
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# simple_counter: int
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# counter: SophisticatedCounter
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# context: Context
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class Entity(TypedDict):
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category: Literal["1", "10", "80", "240"]
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name: str
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class PoolByCategory(TypedDict):
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pool: list[str]
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category: Literal["1", "10", "80", "240"] # stricter types
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rates: float
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# context outside? what is input?
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class UnsophisticatedPool(TypedDict):
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n_1: list[str]
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n_10: list[str]
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n_80: list[str] # normal + limited
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n_240: list[str] # special... have to do this
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# has to migrate from typeddict for what? for nothing.
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class Context(TypedDict): # dataclass support? no. i mean langgraph doesnt.
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"custom RuntimeContext[MyContext] support?"
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pool: UnsophisticatedPool
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initial_rates: SophisticatedRates
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type: Literal["banner", "normal"]
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"still very convoluted logic"
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class Storage(BaseModel):
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"i NEED to do this?"
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storage: list[Entity] # add!
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class CurrentRoll(BaseModel):
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this: Entity
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class ThisStorage(Storage, CurrentRoll): ...
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class Rates(BaseModel):
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rates: SophisticatedRates # or_!
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class CurrentPools(BaseModel):
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current_pools: list[PoolByCategory] # replace!
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# holy refactory
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class State(
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Counters,
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ContextInput,
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Countdown,
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CurrentRoll,
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Storage,
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Rates,
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CurrentPools,
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how_do_i_explain_this,
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):
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"this forces basemodel, i used typeddict"
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# countdown: int # input carries here, should input have a bound like all(attr(input) in attr(state))? how tf do i even try to type that
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# simple_counter: int # how to signal that ts adds up? we have that.
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# counter: SophisticatedCounter
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# rates: SophisticatedRates # ts needs reworking
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# current_pools: list[PoolByCategory]
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# this: Entity
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# storage: list[
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# Entity # how do we convey "add" root level? Annotated again? what pydantic shit can give this thing the metadata it neeeds.
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# ] # maybe for the 120 check we need to add some if any(entity.category = "240" for entity in storage), WHICH IS ASS btw.
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# fuck this yo
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# context: Context
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gacha = WorkflowBuilder(
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name="im not hiding it no more",
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input_schema=Input,
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output_schema=Storage, # could be State, since the OG doesnt care, ill probably dump out the list.
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state_schema=State,
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start="init",
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)
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class Nothing(BaseModel): ... # variance shit IDC
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# to the functions
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# @node(outcomes=("ok", "end")) # breaks because of input | nothing
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@node
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def init(
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inp: Input,
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# ) -> NodeReturn[Input | Nothing]: # JUST doesnt work if the types are above
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) -> Input:
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# why cant use basemodel? should we convert typeddicts to basemodels? Why cant use
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"""i hope that this is done by default, because langgraph DOESNT. why.
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since input and state has the same keys
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"""
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# if ctx.context["type"] == 'normal' and ctx.context["initial_rates"]["r_240"] != 0:
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# "what now" # pylint: disable=W0105
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# return (
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# NodeReturn("ok", inp)
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# if inp.countdown > 0
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# else NodeReturn("end", Nothing()) # end early
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# )
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# if inp.pity_120_available and inp.context["type"] == "normal":
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# "i doesnt care"
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return inp
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# OHH so each of these MAY only only use whatever is needed? woah. i like
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class CountersContext(Counters, ContextInput): ...
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# this gets annoying.
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class CountersContextOutputInputAhhModelType(
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CountersContext, Storage, how_do_i_explain_this
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): ...
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@node(outcomes=("0", "65"))
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def rate_booster(c: Counters) -> NodeReturn[Nothing]:
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"""This was an edge.
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Should I implement r65 here too... i think not.
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the flow was init --rate_booster-> (65, r65), (0, r0), which outputs to the same
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rate_guarantee, which is no op.
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"""
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if c.counter["c_80"] >= 65:
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return NodeReturn("65", Nothing())
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return NodeReturn("0", Nothing())
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def s(o: str) -> NodeReturn[Nothing]:
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return NodeReturn(o, Nothing())
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def _popped(storage: list[Entity]) -> bool:
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return any(c["category"] == "240" for c in reversed(storage))
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@node
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def popped(s: Storage) -> how_do_i_explain_this:
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return how_do_i_explain_this(pity_120_available=_popped(s.storage))
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@node(outcomes=("240", "80", "10", "1"))
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def pre_roll_router(c: CountersContextOutputInputAhhModelType) -> NodeReturn[Nothing]:
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"""another edge.
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the conditional router calculates which to reset to 0 (guarantee the rest)
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the flow was rate_guarantee --router-> (1 -> prep), (10 -.-> RateChange.r10 --> prep) (80 -.-> r80 --> prep), (240 -.-> r240 -> prep).
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"""
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sc, ct = c.simple_counter, c.counter
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if c.context["type"] == "banner" and (
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(sc == 120 and c.pity_120_available) or (sc > 0 and sc % 240 == 0)
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):
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return NodeReturn("240", Nothing())
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if ct.get("c_80", 0) % 80 == 0:
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return s("80")
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if ct.get("c_10", 0) % 10 == 0:
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return s("10")
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return s("1")
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# now to the weeds of it. a Class!
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class RateChange:
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@node(name="force 6* rating")
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@staticmethod
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def r80(_: Nothing) -> Rates:
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return Rates.model_validate({"rates": {"r_1": 0, "r_10": 0}})
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@node(name="force banner rating")
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@staticmethod
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def r240(_: Nothing) -> Rates:
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return Rates.model_validate(
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{"rates": {"r_1": 0, "r_10": 0, "r_80": 0, "r_240": 1}}
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)
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@node(name="force 5*+ rating")
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@staticmethod
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def r10(_: Nothing) -> Rates:
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return Rates.model_validate({"rates": {"r_1": 0}})
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@node(name="buff 6* rating")
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@staticmethod
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def r65(state: CountersContext) -> Rates:
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c = state.counter
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assert c["c_80"] > 65, f"routed wrongly, 80 pity currently at {c["c_80"]}"
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n = c["c_80"] - 64
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rpn = n * 0.05
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br = state.context["initial_rates"]
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if state.context["type"] == "banner":
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r240 = br["r_240"] * (1 + rpn / 2)
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r80 = br["r_80"] * (1 + rpn / 2)
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else:
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r240 = 0
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r80 = br["r_80"] * (1 + rpn)
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return Rates.model_validate(
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{
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"rates": {
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"r_1": 1 - r240 - r80 - br["r_10"],
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"r_10": br["r_10"],
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"r_80": r80,
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"r_240": r240,
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}
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||||
}
|
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)
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@node(name="reset rating")
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@staticmethod
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||||
def r0(state: ContextInput) -> Rates:
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return Rates.model_validate({"rates": state.context["initial_rates"].copy()})
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|
||||
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||||
class CounterUp:
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@node(name="counter 6* reset")
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@staticmethod
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||||
def c80(_: Nothing) -> Counters:
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||||
return Counters.model_validate(
|
||||
{
|
||||
"counter": {
|
||||
"c_80": 0,
|
||||
"c_10": 0,
|
||||
},
|
||||
}
|
||||
)
|
||||
|
||||
@node(name="counter 5* reset")
|
||||
@staticmethod
|
||||
def c10(_: Nothing) -> Counters:
|
||||
return Counters.model_validate(
|
||||
{
|
||||
"counter": {
|
||||
"c_10": 0,
|
||||
}, # merge with or_!
|
||||
}
|
||||
)
|
||||
|
||||
@node(name="counting up")
|
||||
@staticmethod
|
||||
def c1(state: Counters) -> Counters:
|
||||
c = state.counter
|
||||
return Counters(
|
||||
**{
|
||||
"simple_counter": 1,
|
||||
"counter": {"c_10": (c["c_10"] + 1) % 10, "c_80": (c["c_80"] + 1) % 80},
|
||||
}
|
||||
)
|
||||
|
||||
|
||||
class RatesContextInput(Rates, ContextInput): ...
|
||||
|
||||
|
||||
@node(name="prepare pool")
|
||||
def prep(state: RatesContextInput) -> CurrentPools:
|
||||
r = state.rates
|
||||
p = state.context["pool"]
|
||||
t: Final[tuple[tuple, ...]] = ( # greatest hack
|
||||
("1", "r_1", "n_1"),
|
||||
("10", "r_10", "n_10"),
|
||||
("80", "r_80", "n_80"),
|
||||
("240", "r_240", "n_240"),
|
||||
)
|
||||
pbc = [PoolByCategory(pool=p[pc], category=ty, rates=r[pr]) for ty, pr, pc in t]
|
||||
# print(pbc)
|
||||
return CurrentPools.model_validate({"current_pools": pbc})
|
||||
|
||||
|
||||
@node
|
||||
def roll(state: CurrentPools) -> ThisStorage:
|
||||
r = state.current_pools
|
||||
(t,) = random.choices(r, weights=[*map(lambda p: p["rates"], r)])
|
||||
this = Entity(category=t["category"], name=random.choice(t["pool"]))
|
||||
return ThisStorage.model_validate(
|
||||
{
|
||||
"this": this,
|
||||
"storage": [this], # I NEED MERGE
|
||||
}
|
||||
)
|
||||
|
||||
|
||||
@node(outcomes=("240", "80", "10", "1")) # missed this! good job.
|
||||
def post_roll_router(
|
||||
state: CurrentRoll,
|
||||
) -> NodeReturn[
|
||||
Nothing
|
||||
]: # Literal["240", "80", "10", "1"] maybe you need to encode this in node returns. Literal of strings.
|
||||
return NodeReturn(state.this["category"], Nothing())
|
||||
|
||||
|
||||
@node(name="main")
|
||||
def tick(state: Countdown) -> Countdown: # type: ignore
|
||||
return Countdown(countdown=state.countdown - 1)
|
||||
|
||||
|
||||
@node(outcomes=("tick", END))
|
||||
def keep_rolling(state: Countdown) -> NodeReturn[Nothing]:
|
||||
return s("tick") if (state.countdown or 0) > 0 else s(END)
|
||||
|
||||
|
||||
# could be @graph.(something combining node and use)...
|
||||
|
||||
gacha.use(
|
||||
init,
|
||||
id="init", # use the node name if not defined?
|
||||
# should i HAVE to declare in / out maps every time?
|
||||
)
|
||||
gacha.use(tick, id="tick")
|
||||
gacha.use(CounterUp.c1, id="counter_up") # 0 base to 1 base probably
|
||||
gacha.use(RateChange.r65, id="rate_up")
|
||||
gacha.use(RateChange.r0, id="rate_same")
|
||||
gacha.use(RateChange.r10, id="r_g10")
|
||||
gacha.use(RateChange.r80, id="r_g80")
|
||||
gacha.use(RateChange.r240, id="r_gs")
|
||||
gacha.use(prep, id="prep")
|
||||
gacha.use(roll, id="roll")
|
||||
gacha.use(CounterUp.c80, id="c_80")
|
||||
gacha.use(CounterUp.c10, id="c_10")
|
||||
gacha.condition(
|
||||
id="keep_rolling", check=expr(state("countdown")) > 0
|
||||
) # replaces keep_rolling
|
||||
# Outcome is currently hidden from the docs (there is none), outcome_map is insane, should we have it
|
||||
gacha.connect("init", "ok", "keep_rolling")
|
||||
gacha.connect("keep_rolling", "true", "tick")
|
||||
gacha.connect("keep_rolling", "false", END)
|
||||
|
||||
gacha.connect("tick", "ok", "counter_up")
|
||||
gacha.use(rate_booster, id="rate_booster")
|
||||
|
||||
gacha.connect("counter_up", "ok", "rate_booster")
|
||||
gacha.connect("rate_booster", "0", "rate_same")
|
||||
gacha.connect("rate_booster", "65", "rate_up")
|
||||
gacha.use(pre_roll_router, id="router")
|
||||
|
||||
gacha.connect("rate_up", "ok", "router")
|
||||
gacha.connect("rate_same", "ok", "router")
|
||||
for outcome, node_id in {
|
||||
"240": "r_gs",
|
||||
"80": "r_g80",
|
||||
"10": "r_g10",
|
||||
"1": "prep",
|
||||
}.items():
|
||||
gacha.connect("router", outcome, node_id)
|
||||
|
||||
|
||||
gacha.connect("prep", "ok", "roll")
|
||||
gacha.connect("r_gs", "ok", "prep")
|
||||
gacha.connect("r_g80", "ok", "prep")
|
||||
gacha.connect("r_g10", "ok", "prep")
|
||||
|
||||
gacha.connect("roll", "ok", "post_roll_router") # missed this! good job
|
||||
gacha.use(post_roll_router, id="post_roll_router")
|
||||
gacha.use(popped, id = "reset_avail")
|
||||
gacha.connect("reset_avail", "ok", "c_80")
|
||||
|
||||
for outcome, node_id in {
|
||||
"240": "reset_avail",
|
||||
"80": "c_80",
|
||||
"10": "c_10",
|
||||
"1": "keep_rolling",
|
||||
}.items(): # missed this!
|
||||
gacha.connect("post_roll_router", outcome, node_id)
|
||||
|
||||
gacha.connect("c_80", "ok", "keep_rolling")
|
||||
gacha.connect("c_10", "ok", "keep_rolling")
|
||||
|
||||
# there is like no general uses for the nodes; idk tho
|
||||
|
||||
context: Final[Context] = {
|
||||
"initial_rates": {
|
||||
"r_1": 0.912,
|
||||
"r_10": 0.08,
|
||||
"r_80": 0.004,
|
||||
"r_240": 0.004,
|
||||
},
|
||||
"pool": {
|
||||
"n_1": ["Akekuri", "Catcher", "Flourite", "Estella", "Antal"],
|
||||
"n_10": [
|
||||
"Perlica",
|
||||
"Arclight",
|
||||
"Avywenna",
|
||||
"Da Pan",
|
||||
"Chen Qianyu",
|
||||
"Wulfgard",
|
||||
"Xaihi",
|
||||
"Snowshine",
|
||||
"Alesh",
|
||||
],
|
||||
"n_80": [
|
||||
"Rossi",
|
||||
"Tangtang",
|
||||
# "Yvonne",
|
||||
# "Gilberta",
|
||||
# "Laevatain",
|
||||
"Ember",
|
||||
"Lifeng",
|
||||
"Ardelia",
|
||||
"Last Rite",
|
||||
"Pogranichnik",
|
||||
],
|
||||
"n_240": [ # normal or banner / logic is hella flawed lowk ong
|
||||
# "Rossi",
|
||||
# "Tangtang",
|
||||
"Zhuang Fangyi",
|
||||
],
|
||||
},
|
||||
"type": "banner",
|
||||
}
|
||||
|
||||
|
||||
def build_input_lite(
|
||||
rolling: int, rolled_previously: int = 0, until_5: int = 10, until_6: int = 80, good_stuff: bool = False
|
||||
) -> dict[str, Any]:
|
||||
if not 0 < until_5 <= 10:
|
||||
print(f"{until_5 = } invalid, idc")
|
||||
if not 0 < until_6 <= 80:
|
||||
print(f"{until_6 = } invalid, running anyways")
|
||||
return {
|
||||
"countdown": rolling,
|
||||
"simple_counter": rolled_previously,
|
||||
"counter": {
|
||||
"c_10": 10 - until_5,
|
||||
"c_80": 80 - until_6,
|
||||
},
|
||||
"pity_120_available": not good_stuff
|
||||
}
|
||||
|
||||
|
||||
def build_input(context: Context):
|
||||
def dec(
|
||||
rolling: int, rolled_previously: int = 0, until_5: int = 10, until_6: int = 80, good_stuff: bool = False
|
||||
) -> Input:
|
||||
r = build_input_lite(rolling, rolled_previously, until_5, until_6, good_stuff)
|
||||
return Input.model_validate(r | {"context": context})
|
||||
|
||||
return dec
|
||||
|
||||
|
||||
def execute(graph: WorkflowBuilder, input: Input):
|
||||
c = graph.compile()
|
||||
r = build_registry(*(graph.node_specs.values()))
|
||||
i = input.model_dump()
|
||||
pprint(i)
|
||||
pprint(c)
|
||||
pprint(r)
|
||||
return execute_workflow(c, i, r)
|
||||
|
||||
|
||||
execute(gacha, build_input(context)(10, rolled_previously=240-135, until_5=5, until_6=73, good_stuff = True))
|
||||
# twice in a row! it took 100+ and a miss tho
|
||||
# E wf_core.errors.WorkflowExecutionError: node input for init is missing required field 'countdown'
|
||||
Reference in New Issue
Block a user