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Fleet View Cache

CC retains one complete, grouped fleet view in memory. Requests still apply their own search, visibility, presence, agent filters and result limit. Neither the database nor the response format changes.

Inputs And Invalidation

The cache key combines the store's fleet revision and connected-agent IDs. Successful snapshot writes, saved-device create/rename/forget/merge, identifier edits, agent enrollment/revocation/nickname edits, and device-retention cleanup advance the revision. Token-only, audit and alert writes do not invalidate it. Connection changes are detected from the live session map on each read.

The next reader rebuilds a changed view. Concurrent readers wait for that build and reuse it. The helper checks the key again after building: if inputs changed while database reads/grouping were in flight, it discards the result and retries. Build errors are returned, not cached; cancelling a reader releases the lock. The previous view is not served as a fallback after a rebuild error. Retries currently have no fixed limit. Sustained mutations faster than rebuilding can delay the rebuilding reader and readers waiting on its lock; bounding this behavior is tracked as a reliability follow-up.

Wake uses the same view, but command dispatch still checks the current session; a cached route cannot grant access to a disconnected agent.

External Writes

The revision belongs to the running CC process. If another process directly modifies its SQLite database, run the existing CC reload command (or send SIGHUP) to invalidate the view, or restart CC. The cache does not watch files or poll SQLite for external changes. Normal HTTP/WS store writes invalidate automatically, and there is no time-based cache expiry.

Shared Helper And Tracing

runtime::view_cache::ViewCache owns synchronization and stale-build rejection. Fleet code supplies the key and builder. It is intentionally CC-local; alerts keep their existing timer-driven evaluator rather than being forced into this lazy cache.

fleet_load spans remain on requests. A cache miss adds fleet_rebuild, with database loads and fleet_group_devices nested below it. A cache hit performs only key checking, cloning the view, and request-specific filtering.